There are 4 different types of skills in Shintolin. To acquire a skill one must spend XP of the same type. The exact amount of XP increases with the number of skills of the same type one has already acquired. Skills can be forgotten, but only once the level cap is reached. No experience is given if a skill is forgotten.
Skill progression table[]
Acquired skills of same type | XP for next skill |
---|---|
0 | 60 |
1 | 90 |
2 | 120 |
3 | 150 |
4 | 180 |
5 | 210 |
6 | 270 |
7 | 300 |
8 | 330 |
Wanderer skills[]
Foraging[]
See the availability of resources when searching.
- When searching you will receive a message stating the area has either 'abundant', 'average' or 'limited' resources, if not 'picked clean'.
Butchering[]
obtain more meat from slain animals
- Requires Foraging
- When killing an animal, you will recieve a message stating how much raw meat you have obtained. With Butchering, that number is lower than the actual amount you will find in your inventory.
Tracking[]
Animals and people are visible on the map screen.
- Requires Foraging
- When the large map screen is open, the locations of nearby animals and people are shown.
Forest Walk[]
Reduces the AP cost to move through forest squares.
- Lowers the AP cost of moving through forest and dense forest squares by 1.
Mountaineering[]
Scale cliffs, and reduced AP cost to move through hill and mountain squares.
- Requires Forest Walk
- Lowers the AP cost of moving up a level of height in hill squares by 1.
Swimming[]
Reduces the AP cost to move through water squares, and can enter deep water.
- Requires Forest walk
- Lowers the AP cost of moving through water squares by 1. Deep water can also be entered
Lumberjack[]
Halves the AP cost to chop down trees.
Settling[]
Can establish new settlements.
- See settlements.
Herbalist skills[]
Tea Making[]
Create revitalising herbal teas.
- Allows the herbalist to craft a Cup of herbal tea, which revives dazed characters more effectively and requires less resources to create.
Herb Lore[]
Thyme sprigs heal more damage.
- Thyme sprigs will heal 7 HP instead of 5 HP.
Triage[]
See the health level of injured people.
- Requires Herb Lore
Medicine[]
When in a hospital building, can heal more effectively, and create healing items for less AP.
- Requires Herb Lore
Hospitaller[]
Establish new hospitals in longhouse buildings.
- Requires Medicine
Agriculture[]
Dig fields, plant and tend crops.
- See farming
Baking[]
Bake bread.
Crafter skills[]
Quarrying[]
Quarry boulders from cliffs.
- Boulders can be crafted into stone blocks.
Stone Working[]
Craft stone blocks, millstones, and masonry tools.
- Requires Quarrying
- Stone blocks are used to buld stone buildings and millstones are used to grind wheat into flour for baking
Masonry[]
Convert workshops into stonemasonries; Build stone buildings.
- Requires Stone Working
Pottery[]
Craft clay pots.
- Requires Stone Working
- Clay pots can hold water for irrigation of fields, or store flour
Construction[]
Build longhouses within settlements.
Trailblazing[]
Build dirt tracks.
- Requires Construction
- Trailblazing is also used to build signposts
Hafting[]
Create stone axes, stone spears and stone carpentry tools; crafting costs less AP when in a workshop.
Carpentry[]
Cut logs into timber and make superior wooden tools; crafting costs less AP when in a workshop.
- Requires Hafting
Artisanship[]
Convert longhouses into workshops.
- Requires Carpentry
Divine Inspiration[]
Convert huts into Hunter's Shrines.
- Requires Artisanship
- Also used to build other shrines
Milling[]
Grind wheat into flour.
Warrior skills[]
Basic Shin-Jitsu[]
Fists hit with an additional 10% accuracy.
Skilled Shin-Jitsu[]
Fists do +1 damage.
- Requires Basic Shi-Jitsu
Advanced Shin-Jitsu[]
fists hit with an additional 10% accuracy
- Requires Skilled Shin-Jitsu
Elite Shin-Jitsu[]
fists do an additional +1 damage
- Requires Advanced Shin-Jitsu
Basic Spear[]
Spears do +1 damage.
Skilled Spear[]
Spears hit with +10% accuracy.
- Requires Basic Spear
Advanced Spear[]
Spears do an additional +1 damage.
- Requires Skilled Spear
Elite Spear[]
Spears hit with an additional +10% accuracy.
- Requires Elite Spear
Basic Axe[]
Axes do +1 damage.
- Note: Axes are the only weapon that can currently damage buildings
Skilled Axe[]
Axes hit with +10% accuracy.
- Requires Basic Axe
Advanced Axe[]
Axes do an additional +1 damage.
- Requires Skilled Axe
Elite Axe[]
Axes hit with an additional +10% accuracy.
- Requires Advanced Axe